Ep. 32: In Which a Goose Is Convicted And Alexei Stops By to Talk About Roguelike Celebration

Musical Attribution – Thanks so much to Kevin MacLeod for making his awesome music available to content creators!

Skye Cuillin by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4371-skye-cuillin
License: http://creativecommons.org/licenses/by/4.0/

Folk Round by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3770-folk-round
License: http://creativecommons.org/licenses/by/4.0/

10 thoughts on “Ep. 32: In Which a Goose Is Convicted And Alexei Stops By to Talk About Roguelike Celebration”

  1. Hi guys,
    Thanks for the excellent show!

    Quick tip: You can rename the save-game folders in the load game dialog (press ‘r’ I think) so they’re not just called ‘region-N’.

  2. Hello there. So i am one of the 13 actual people who hear/download this podcast? I just wanted to tell you, that you guys do an awsome job and keep me entertained every single session. I personally hear you from the android/google podcast app.

    I for myself playing DF now for about sevenish years (i started roughly before multi level trees was a thing) and still enjoying this game a lot. Also it made all other games, especially the whole Triple A production, quite bitter. But also after this years, i still making inattentiv little errors, like to chop down a tree, right above the farm area, what leads to a undead siege that ignores the closed bridge, and streams over farming plots, right into my tavern area, while i still think i am save, until i see the combat logs 😀

    Oh, and what i wanted to mention already from a previous episode, where you where talking about auto-labor and the disadvantage of not been able to force the experienced dwarfs, to do the job – a little hint. If you use the workshop profiles, you can set, that just specific individuals are allowed to use this workshop, by name, or skill. So you can still use auto-labor, without the disadvantage of having low skilled dwarfs crafing your goods while still have all unimportand tasks managed by auto-labor.

    A theme that would also be intersting to talk about, is beside different tilesets, what you mentioned already, also the different ASCII sets, like taffer or Wanderlust. I for myself prefer mayday as grafical tileset (because it so clean) and taffer beause of the smooth look, together with the taffer pastel color sheme (and because it is square).

    I hope you have a great time till the next episodes.

    1. Thanks so much for your kind words. When we started this podcast, I steeled myself for inevitable criticism – We’re not professional speakers or audio gurus, so at times the audio quality can be rough. And we’re not experts and make plenty of errors on the show.

      But even now over a year into the podcast, we’ve received nothing but positive feed back – even in the DF Subreddit! I’m very happy that you’re one of The Thirteen and appreciate you taking the time to comment.

  3. I take immense pride in the knowledge that I am one of the 14 listeners for the show. This podcast is great, and even though I’m a retired player, I still love the stories and personalities that the three of you put together for each episode. My favorite by far was the Halloween episode. The narrative in that was stirring, as I listened on with horror as dorfs had to watch their friends and family get mailed by zombies.
    Keep up the good work guys.

    1. Totally — we’ve got to come up with a way to work that back in more than once a year. We certainly will be doing another Halloween episode but we’ve got to figure out a way to get it in before that. And I liked that episode because I got to have some goofy fun with the production.

      And what other game could have someone who no longer plays the game enjoy a podcast about that game? As our disembodied computer voice stated in this episode: Dwarf Fortress Rocks!

      Thanks for tuning in!

  4. You now have 15 listeners, friends! Surprised I didn’t find out about this sooner, and even more surprised this isn’t already more popular. The emergent narrative of Dorf Fort goes so naturally with storytelling in a podcast. I suppose I’m going to have to go and binge your backlog now.

    1. Well, I’m not surprised really that there’s not more people out there following because we don’t really do any self-promotion – basically just an announcement on the Dwarf Fortress subreddit each time we release a new episode. We feel kind of icky about tooting our horn. On the podcast we were being facetious, though its possible I should have made that more clear! Our 3-day download numbers are about 600 per episode, so probably around that number subscribe.

      Thanks so much for listening though!

  5. I’m happy to to wear the title of “One of the 14 Recurring Listeners to DF Roundtable”. This is my first time on the website though (I usually get the podcast from an android podcast app), I wanted to comment to ask the question if there’s anyway to financially support the podcast.

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